Gamified learning
The Sales Trail
Tools: Lectora, Audacity, Canva
Time in Development: 40 hours
My Role: Instructional design, development, graphic design
"The Sales Trail" is a gamified learning experience inspired by the classic Oregon Trail, designed to teach Cogent Analytics' consulting process through branching scenarios and rewards. The game highlights key instructional design skills, including scenario-based learning, gamification, adaptive feedback, and user-centered design, all tailored to reinforce practical application of complex sales concepts. This project demonstrates expertise in crafting immersive, goal-oriented training solutions that drive learner engagement and retention.
Mission Possible: Agent Negotiator
Tools: Genially
Time in Development: 10 hours
My Role: Instructional design and development
"Mission Possible: Agent Negotiator" is an immersive simulation with creative storytelling, where learners take on the role of a special agent tasked with solving high-stakes negotiation challenges. This project highlights the ability to design experiential learning that fosters critical thinking and real-world application.
Challenger Clue
Tools: Lectora
Time in Development: 5 hours
My Role: Instructional design and development
This gamified learning experience reimagines the classic board game Clue to teach the six steps of the Challenger Sales Process. Learners play as detectives, solving cases by applying each step as a "weapon" to uncover the solution. The project demonstrates expertise in leveraging familiar game mechanics, creating interactive problem-solving scenarios, and integrating instructional content seamlessly into a fun learning environment that promotes engagement and knowledge retention.